Wednesday, August 1, 2012

3 Components for Developing a Great eLearning Game

As technology has advanced, lots of innovative ideas are being tried in the education domain to make the experience of children pleasurable. Keeping this in mind, this article focuses on crucial components for developing a great e-learning game.

Combining education with entertainment is not a cup of tea for ordinary developer. It requires lot of creativity and patience. The smooth layouts and graphics add to the visuals of the game. But the major purpose of the e-learning game should be to impart knowledge to the students. But it is quite subjective to define a good e-learning game. It is still an unknown entity which has not been answered properly. This article talks about different components which help in developing a great e-learning game. Let us look at these components in detail:
  • Perfect combination of learning and entertainment: Always ensure that there is a perfect blend of learning and entertainment while developing an e-learning game. Care should be taken that the learning objectives behind developing the game is fulfilled. For example; for English you can have various word jigjaw puzzles and memory games to strengthen the memory of the student. Always try to integrate all the crucial aspects that are important from the learning perspective to be present in the game.
  • Give impetus to the students to play the game: Children are the most difficult target audience to attract because they genuinely like or dislike the game. Hence, it is very important to provide proper impetus to the students to play the games. For example; if there are puzzles in the game each level needs to present different challenge so that children do not get bored with the games and play to learn something from it. Engagement and attraction are two things which make children focus on the game.
  • Target the essential elements of learning in the game: Always focus on the learning aspect in the game. Try to eradicate those portions wherein the learning aspect gets diverted. For example; if you are playing a game on grammar which deals with identifying verbs and nouns from a group of sentences. If you are constantly clicking on the ground to walk around, examining surroundings to identify boxes and then picking them up, the verbs that get collected are not of relevance as they are not part of the learning mechanism.
Context is of prime importance in an e-learning game. An experienced e-learning provider would follow the points mentioned above and create extravagant e-learning games for children.

About emPower

emPower  is a leading provider of comprehensive Healthcare Compliance Solutions through Learning Management System (LMS). Its mission is to provide innovative security solutions to enable compliance with applicable laws and regulations and maximize business performance. empower provides range of courses to manage compliance required by regulatory bodies such as OSHA, HIPAA, Joint commission and Red Flag Rule etc. Apart from this emPower also offers custom demos and tutorials for your website, business process management and software implementation.

Its Learning Management system (LMS) allows students to retrieve all the courses 24/7/365 by accessing the portal. emPower e-learning training program is an interactive mode of learning that guides students to progress at their own pace.

For additional information, please visit http://www.empowerbpo.com.

Media Contact (emPower)
Jason Gaya
marketing@empowerbpo.com

emPower
12806 Townepark Way
Louisville, KY 40243-2311
Ph: 502 -400-9374
http://www.empowerbpo.com
http://hardik.practutor.com

SIX E-LEARNING MYTHS AND THE REALITIES ASSOCIATED WITH IT

E-learning courses have seen a downward trend in recent times. In this article; we look at several misconceptions and realities associated with e-learning courses.


E-learning industry has been going through a tough stage. There are mixed reactions which have been received from students about the quality of e-learning courses. There are some misconceptions associated with e-learning which needs to be clarified. Let us look at these misconceptions and the realities associated with it:
  • Myth: Quantity is as significant as quality. Generally e-learning is priced according to the volume produced. Even customers are concerned with the volume of content rather than the quality of the content. But this is not correct.
Reality: If the e-learning course is designed taking into consideration quality of the content, then the same course can get reduced by a considerable margin. This will ultimately result in saving of time. The employees can then concentrate on their work and learn through practical case studies provided in the e-learning courses.  
  • Myth: All the content is important.  Lots of times customers feel that all the content is important for the e-learning course. However, that is not the case.
Reality: There is no guarantee that everything displayed in the course will be understood and recalled by the student. Hence; it is important for the customers to understand that all the content is not required for the course and only the important parts that comprises of major learning needs to be integrated in the course. Content should be designed keeping in aspect different things like: usability approach, frequency, importance and type of use etc. Once these aspects have been decided then the content is prepared keeping in focus the training, reference material and things to exclude from the content.
  • Myth: E-learning is just a course. Most of the customers believe that e-learning is merely an electronic textbook that replaces classroom training. That is not true.
Reality: It is more involved in practical approaches which help people in improving their performance. It should comprise of various different subjects like:
    • Knowledge management
    • Performance support systems
    • Intranets
    • Practice environments
    • Standard electronic courses

  • Myth: Things will become easier once the technology improves.  There is a common belief that e-learning is falling behind because of the current state of technology. There is always a hope for a miracle cure round the corner but the major problem is the level of training at the level of delivery. Reality: Lot of time is devoted to understand the content management and training approach which will never go away. This does not mean that improvements in technology, standards, and theories will not help but it will not cure the current problems faced in designing e-learning courses easily.
  • Myth: E-learning is easy.  Clients believe that they are paying for simplicity. But is it so simple to make the complicated subject simpler?
Reality:  Clients often expect simpler solutions to complicated ones. But e-learning has always been more about making complex things clearer and simple.
  • Myth: E-learning provides one-time quick fix solution.  It is often believed that e-learning provides quick fix solution to practical problems in real time. However; that is not true.
Reality: It really takes time and energy to develop content for the courses in accordance to the target audience.

E-learning courses give practical exposure to the students. With the help of these courses; corporate executives can learn to solve practical problems faced in the organization. An efficient e-learning course provider should take these points seriously and create a proficient course that meets the needs of the target audience.

About emPower

emPower  is a leading provider of comprehensive Healthcare Compliance Solutions through Learning Management System (LMS). Its mission is to provide innovative security solutions to enable compliance with applicable laws and regulations and maximize business performance. empower provides range of courses to manage compliance required by regulatory bodies such as OSHA, HIPAA, Joint commission and Red Flag Rule etc. Apart from this emPower also offers custom demos and tutorials for your website, business process management and software implementation.

Its Learning Management system (LMS) allows students to retrieve all the courses 24/7/365 by accessing the portal. emPower e-learning training program is an interactive mode of learning that guides students to progress at their own pace.

For additional information, please visit http://www.empowerbpo.com.

Media Contact (emPower)
Jason Gaya
marketing@empowerbpo.com

emPower
12806 Townepark Way
Louisville, KY 40243-2311
Ph: 502 -400-9374
http://www.empowerbpo.com
http://www.empowerlms.com